What’s the “Ideal Game”?

When games are created or participated in, especially if children are involved,  we often launch criticisms at the designs of these so-called “games”. Children in particular may change the rules but when they do we don’t say they’re cheating (unless they’re obviously changing the rules to their benefit) and they may do so at the…

Autopilot, by Andrew Smart (Chapter 3 & 4)

Chapter 3 Up until now I’ve only had some minor complaints about Smart’s attempt to scientifically justify laziness. The biggest being that he’s not giving us any citations and almost never gives references to the studies that would help prove his point. Even when he mentions certain studies he doesn’t go into their methodology, sample…

What Does it Mean to Play a Game?

One of the main ways that anti-work advocates sometimes envision an alternative world is the broadening of games. Why so? Largely because games are by definition voluntary, done for their own sake and involve the active and enthusiastic participation of all involved. The consequences are sometimes (though not always) trivial and thus more flexibility can…

Towards an Anti-Work Education

I’ve discussed Peter Gray before when I reviewed extrinsic and internal goals. As I said there, some of the research that Gray was using seemed shaky at best. Particularly in merely noting the correlation of various negative things that have happened to children in the last few decades with a lack of play. For example,…